A WebGL-Based Decision Tree Simulation - slide 1
WebGL

A WebGL-Based Decision Tree Simulation

A university-focused strategy simulation that teaches risk analysis and decision trees through a gamified mining operation.

Developed For

MAGES Studio Pte Ltd

Project Type

Educational Strategy Simulation

Industry

Education

Date

December 2025

Role

Lead Developer

Technologies Used

Unity Game Engine C# Scripting

Deployment Platform

WebGL

My Contribution

  • Designed a branching decision framework where player choices drive outcomes.
  • Built a modular three-mode structure (Tutorial, Class, Random) for replayability.
  • Implemented probabilistic risk and expected-value mechanics.
  • Added in-experience analytics and reflection dashboards for learning outcomes.
  • Created automated PNG report export for post-session review.
Featured Video

Experience In Motion

WebGL

Project developed during my tenure at MAGES Studio. All rights reserved by the respective owners.